You are not logged in. If you're a guest, please register an account.
Alchemist Haven
You are not logged in. If you're a guest, please register an account.
Alchemist Haven: A FullMetal Alchemist RPG
Welcome to AH (Alchemist Haven) Rpg! We have just recently opened, so almost everything is open. So read up on the rules, create your character and enjoy your time here at AH.
Central is the seat of government in Amestris. The National Library, Central Headquarters, and Laboratory 5 are all located in Central. This large city is directly in the center of Amestris and is home to many of the goverment's higher ranked people. The National Library, Central Headquarters, Laboratory 5, Central Prison
This decrepit old city was once a battleground for the Ishbalan War that fell to ruin during said war. It has since become a makeshift Capital for thieves, crooks, and Rouge Alchemist alike. It has been a target of Central for quite some time now, as the place could easily attract some of the largest criminals.
A region of Amestris located east of Central also called Ishval. During the Ishbal Rebellion the region suffered great losses at the hands of the State Military which killed thousands or even millions thus resulting in the downfall of their country. All that remains today are the ruins of the fallen.
Classified as any area that resides outside of Central the countryside makes up most of Amestris. Home to various cities and towns, any town outside of Central and within Amestris is located here. Lior, Resembool, Dublith, Youswell, Aquroya
Only known to themselves and their master, the Hideout of the Homunuclus is well hidden deep under the confines of Central. Although it is suggested that the Homunuclus also have various other bases throughout Amestris, and possibly Ishbal. The Hideout is well protected and hidden, and thus far remains secret to only those who know of it.
Because of the lack of straightforward roads between each city, the most used and most efficent means of travel are via Train. These Trains go from almost every town within Amestris. Their tracks extend to the very borders of Amestris, and all point to Central. Some tracks once extended into Ishbal, but after the war they have not been used.